A downloadable game for Windows

Tactical stealth action in a small, open world, -- where killing is encouraged.  Traverse on your sandboard,  and survive on your wits. Strongly influenced by Metal Gear and Dune.

**Work-in-progress prototype**


LAST UPDATED: APRIL-9

Planned (v11)

  • Extra tutorializing


(v10_1)

  • Bug fixes

Added(v10)

  • Outpost mission objectives
  • Item: Weather Machine
  • Upgrade: Sandshoes
  • Upgrade: Sandboard Jets
  • World map
    • "GPS" marker
  • Aerial drop takedown (automatic)
  • Binocular tagging delay


Added (v9)

  • Tutorial pop-ups 
  • Tutorial “starter” outpost 
  • Ammo caliber separation
  • Ammo availability SIGNIFICANTLY reduced 
  • Grass spots 
  • Gun sound ranges adjusted
  • Items made more scarce
  • Enemies rearranged, more density
  • Gamebreaking CQC bug fixed 


Added (v8)

  • Sandworms
    • Sandworm towing
  • Item interface
    • Sandbombs
    • EMP grenades
    • Flash grenades
    • Portable Launchers
    • Medkits
    • Sand Goggles 
  • CQC
    • Corpse Trapping
    • Interrogations
  • Ziplines
  • Prone Camouflaging
  • Keycard Doors / Loot rooms
  • 3rd outpost
  • Speed-boost loot pods
  • WIP prone animations
  • UI Overhaul
  • Lighting Overhaul

Added (v7)

  • Tackle Takedowns
  • More sounds
  • Alert phase easier + enemy accuracy lowered

Added (v6):

  • Sound
  • Attack choppers
  • Shield Generators
  • Reinforcement Radio Stations
  • Sandstorms
  • Overhauled sandboarding
  • Sliding
  • Diving
  • Detection feedback arrows
  • Better Alert Feedback
  • 2nd outpost
  • iPod
Updated 3 days ago
StatusReleased
PlatformsWindows
Rating
Rated 4.0 out of 5 stars
(1 total ratings)
AuthorPRISM CELL
GenreAction, Shooter
Tags3D, No AI, Open World, Sci-fi, Singleplayer, Stealth

Download

Download
prototype_v10_1.zip 791 MB

Comments

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(+1)

🌟🌟🌟🌟🌟
sand particles dont seems to render often and there was a bit where I was spotted by the ghost of the month of march in the middle of the waste
those were the only bugs, which is great for a prototype atp, the only other technical issue is the FPS which wasnt unplayable
youre doing really good

(+1)

Greatly appreciate all the feedback. What kind of average FPS are you getting, and what kind of GPU / CPU do you have?

15/20

(+2)

pretty great improvement since release, which always was promising.
you are given too many resources in your armament, which leads to the restriction of Stealth (not sure if it's a genre or a choice, if it's the latter then ignore this) being undermined.
sidenote, this also makes binos very useless
spreading out the map, lowering the helicopters (to grapple on) and lowering the terrain (while letting the board maintain more velocity) would allow for more space to enjoy the board and worm mechanics.
the most close outpost has the cube to take, which trained me both times to look out for other objectives in the outposts, (would be cool) could just ctrl c v the cubes tho
on a more meta level i'd suggest playing into more of this cool 1manarmy vibe, as well as the speed and momentum mechanics
also, probably remake the page, lay out a roadmap, andor use update posts

again, sickassshit so far, gw gw ♥♥♥